Welcome to Scientopoly

The purpose of the game is to be the first to achieve a particular status, paid for on credit, without going bankrupt before the other players do. This is designed to be remarkably similar to real-life Scientology for many.

Scientopoly is full of Scientology terms and in-jokes, and has not been dumbed-down for general consumption. It is expected to be of very limited appeal.


Imagine the board on a table in front of you, with Go in the near right corner. Play moves from right to left from this viewpoint. The four sides of the board, with play moving from right to left for each side, are:

SP Hole / Just Shunning <-- Mexico City <-- Caracas <-- Penalties <-- Tijuana <-- Mars Implant Station <-- Basics Con <-- Independents <-- Awards <-- Freezoners <-- Go

Session Break <-- Copenhagen <-- Hamburg <-- Chance <-- Paris <-- Marcab Implant Station <-- London <-- Manchester <-- New Era Publications <-- Edinburgh <-- SP Hole / Just Shunning

You Are Declared! <-- Los Angeles <-- Bridge Publications <-- New York <-- Keokuk <-- Helatrobus Implant Station <-- Sydney <-- Melbourne <-- Awards <-- Auckland <-- Session Break

Go <-- Freewinds 2 <-- Super Power Con <-- Freewinds 1 <-- Chance <-- Xenu's R6 Shop Implant Station <-- Flag 3 <-- Penalties <-- Flag 2 <-- Flag 1 <-- You Are Declared!


This page contains the rules, how to play the game.


  • All the property purchase prices
  • the upgrade fees to develop a site's delivery capability from Mission to Org, Advanced Org or Idle Org
  • the service donations payable when you land on a property owned by another, which increase as the site is developed
  • the fees payable when you land on an implant station or Pubs Org
  • the mortgage value of each site.


Here is the text for all the Awards, Penalties, and Chance cards.


There are two kinds of download here: hard-copy sets and spreadsheets.

Hard-copy sets

A set here includes:
  • A4 template sheets best printed on photographic card stock, from which you cut out and stick together strips of the playing "squares" to make the playing board. This will fit onto an A2 sheet of cardboard or foamboard.
  • A4 template sheets containing "deed cards" to be printed and cut out
  • A4 template sheets containing the Awards, Penalties and Chance cards, to be printed and cut out
  • An A4 sheet containing all the prices and fees
  • An A4 sheet containing all the instructions/rules.

All that is needed to play a game in addition to the above items are playing tokens; two dice; a pen and paper or some means of keeping track of the players' statuses; some things representing Missions, Orgs, Advanced Orgs and Idle Orgs (silver/grey, green, gold/yellow and red coloured sticky tape stuck on little strips of cardboard works fine); and "money." Regular poker chips work very well for the money.


The game can be played entirely on a spreadsheet. This includes the playing board, instructions, prices and fees, and each player's position with regard to status, board location as he moves around it, and account balance. The spreadsheet's built-in random number generator creates fully-randomized "dice throws" and "card picks." The dice throw is visible on the front page as two numbers between 1 and 6. The card pick is visible on the front page as both the random number between 1 and (currently) 13 and the text that matches that number.


Here are some Google Docs spreadsheet versions you can copy and play on. If you want to download a playable version get one from the downloads link above. You can download and convert a Google Docs one to Open Office or Excel format, but you would need to spend some time adjusting the formatting.


What you would expect.